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Re-add the ability to upload ZIP/Compressed files

Removing the ability for creators to upload compressed archives is a huge mistake.

Creators have been asking for ages to add the ability to organize files more effectively and instead you remove the one type of file everyone uses.

No buyer has ever complained about getting a zip file.

How, prey tell, am I going to keep track of versioning with a bunch of loose files? Upload the folder and then rename it to match the version number? What about a previous version, unzip the archive with the version number and then upload it and then delete the copy afterwards?

  • If this was about knowing the contents, how about you add the contents summary field that gumroad has instead.

  • If this was about trying to save file storage/bandwidth, how about you look into creating a tool like itchio’s Butler instead.

  • At the very least make your site able to parse the contents of a zip or something, there is no way I’m gonna uncompress the files and then delete them afterwards every time I wanna update something on jinxxy because every other storefront takes a zip.

Wait till you find out that a unitypackage is a kind of compressed archive 😱

9 comments

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Comments9

  • Reimajo

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    Sep 28

    I just wanted to sell my products on this website and the website pretty much died when I tried uploading the individual folders. This doesn’t work for me. I rely on zip folders for my products and I don’t want to change my workflow that I already use on Booth just because jinxxy decided that they need to protect my customers from zip files. I’m selling zip files since many years on other websites.

  • TypicaZedF

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    Sep 27

    I’ve found a temporary solution since the Jinxxy Team wants to take their sweet time to address a big issue. It’s crazy easy.. just rename a .zip file into a .txt.. and in the Instructions section simply tell your customers to rename the .txt into a .zip and unzip it. Works the same. Just make sure to be transparent WHY they need to do this.. and point the finger at Jinxxy. 🙄 If you’d like, even point to this feedback post directly.

  • LunVRC

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    Sep 8

    Not being able to upload files in a compressed format and having to instead upload hundreds of individual files seems completely idiotic to me? Every comparable site accepts an archive and lets user download and unpack it themselves. As it stands the upload flow is the single worst part of using site.
    ZIP is not an exotic format. It's been around since 1989. Every operating system on earth can make one natively. Every other site I use accepts them. One file, one upload, one thing to verify. Instead I get an interface that seems designed by someone who has never uploaded more than four files in their life.
    This will personally stop me from ever uploading directly to jinxxy.

  • TypicaZedF

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    Sep 8

    Disabling archive formats like .zip is a huge step backward for creators building tools for VCC, ALCOM, and Blender.

    Banning .zip under the guise of buyer transparency or security doesn't actually solve the problem. .unitypackage files are literally compressed tarball archives (`.tar.gz`).. they carry the exact same potential for hidden files or malicious scripts as a .zip.

    Outright blocking standard archive formats just breaks developer package management and forces creators to run messier workarounds like install scripts. If the goal is transparency, Jinxxy should implement server-side header parsing to display the archive's file tree on the listing page. That way, buyers can see exactly what they're downloading without crippling essential creator workflows. This needs to be addressed ASAP. Creators are being heavily affected by this.

  • TohruTheDragon

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    Sep 7

    I don’t really have to say much. The pictures prove the point that archives should be allowed. As a tool creator, this is unacceptable.

  • BrixensBargains

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    Aug 21

    Please add the ability to upload .zip files again please!

  • BoundDev

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    Aug 10

    I had no clue about this removal until like a few minutes ago when i wanted to upload the development files of my asset. this is insane, I feel like sharing a zip file is a super basic and crucial feature to have.

  • hare_ware

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    Aug 7

    It’s possible to read the header of a zip file to find out it’s contents, most compressed file formats have a way of reading the file tree without decompressing it fully. There’s literally no reason to block zip uploads once you have support for this.

    Also they said the reason said they made this change was to make it more transparent for buyers what they were buying, but I don’t think this is very effective at that since: .unitypackage files are not blocked (and their files trees aren’t exposed, which is also possible to do) and those are also folder archives and make up the bulk of a lot of products.


    Secondly, (I run into this issue a lot), a lot of people will see no Substance Painter files to meaning that the textures are not customizable, even when that’s not the case (PSD, XCF, or Blend files are included) and this change doesn’t help show what’s actually in those files, so there’s no way to know how granular the layers and textures are or if the .blend file has a usable node setup or uses an addon like Ucupaint or similar.

  • Dahiras

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    Jun 17

    Honestly, I've never seen any problem with downloading zip files from creators. In fact, it's usually much more practical. Jinxxy, reconsider leaving it as it was before 🙏